Heroes VI - Dovednosti - Frakce - Peklo

Frakce - Azyl | Nekropole | Peklo | Svatyně | Tvrz

HoMM6

The gauge is filled by 70 points when friendly/enemy
creatures perform critical hits/misses.

Gating I
HoMM6
Neutrální
Gating II
HoMM6
Neutrální
Gating III
HoMM6
Neutrální
Gating IV
HoMM6
Neutrální

Popis dovedností Frakce

HoMM6

Gating I

Neutrální | Prime | Aktivní v boji

Select one of your demon stacks and then an area to summon a stack of demons of the same type. A gate will appear first: the summoned stack will come out that gate after 1. The gated stack is returned to Sheogh if your selected stack is destroyed.

Can summon Core creatures.

(Total Health of the gated stack will be equal to 3.43% of total Army Health at the start of combat)

 

HoMM6

Gating II

Neutrální | Prime | Aktivní v boji

Can summon Core and Elite creatures.

(Total Health of the gated stack will be equal to 6.875% of total Army Health at the start of combat)

 

HoMM6

Gating III

Neutrální | Prime | Aktivní v boji

Can summon any creature.

(Total Health of the gated stack will be equal to 10.31% of total Army Health at the start of combat)

 

HoMM6

Gating IV

Neutrální | Prime | Aktivní v boji

Can summon any creature.

(Total Health of the gated stack will be equal to 11% of total Army Health at the start of combat)